![]() In response to the OP, I won't be giving my detailed thoughts, but my feelings on the matter are quite similar, if perhaps a bit less enthusiastic. However, seeing as there are still some improvements that could be made to the current roster, I'd say we should wait a bit longer with new additions. Since we already have to juggle 14 gifts in missions, adding even more will likely require the addition of some system that limits how many weapons can drop during gameplay (weapon licences at last?). Personally, I think new weapons are definitely a wanted feature by most of the playerbase, looking at how many weapon concepts have been posted on the forum. The current weapon count is 14, which is plenty enough for the game. In terms of new weapons, I know a few players who reckon that adding more is unnecessary. Giving an extended power progression to new weapons only is a no-go, as all weapons have to be balanced in relation to one another (a matter that was extensively discussed in regards to Boron and Absolver). This would be an insane undertaking, and such a change would essentially render the efforts of players (myself included) to get all weapons into a usable state ultimately wasted. Originally posted by Revalopod:new increasing power levelsExpanding the firepower range would require most weapons to receive complete overhauls to their progressions. ![]() So yeah, unless CIU or CI6 adds a ton more upgrades and weapons, I'm probably not really going to be interested in the series anymore. It's the same as 2 copies of the same gun that upgrade 8 or 9 times each, so you don't get to see any proper new power levels even though it is more powerful technically. And then heavy bombers introduce higher power levels, except it works in the most boring and least interesting way possible. Each game just feels like a standalone expansion to the last, and not a sequel at least in terms of gameplay mechanics. Yeah it gets quite boring after a while of seeing no new increasing power levels. It basically doubles every 1 or 2 games while the variety also improves exponentially Look at Bloons TD, this is how many unique upgrades per tower:īTD1&2: 2 paths and 1 tier each = 2 upgradesīTD3&4: 2 paths and 2 tiers each = 4 upgradesīTD5: 2 paths and 4 tiers each = 8 upgradesīT6: 3 paths and 5 tiers each = 15 upgrades Power levels are still only 1-10, & 20 which is the way it's been for like the past 3 or 4 games now. There's only 1 new proper weapon, and a few new bosses, and a few new mechanics and that's it. However it's also severely lacking in new things. I've played it for 50+ hours when most episodes I play for only 6. You can also collect coins for increased scores, keys for unlockable items, and upgrades for better weapons.It's fun, and a nice way to enjoy most of the Chicken Invaders game in one package, and has a lot of longevity. Collect 100 to get a missile which will wipe out all the chickens on the screen. The game requires a level of strategy to your shooting.Ĭhickens will often drop drumsticks, fried chickens or chicken burgers. ![]() And you can hold down the shooting button, but your weapon will overheat if you hold it down for too long, and you'll have to go without a weapon for an agonizing five seconds. You can play Chicken Invaders 4 with the keyboard or with a mouse, depending on your style of play. There are three difficulty levels so novices and expert gamers alike can find a challenge and be kept on their feet. The dialogue in story mode set a fun and lighthearted stage for the game. Gameplay is reminiscent of classic arcade games like Galaga and Space Invaders, but revamped with impressive graphics and entertaining twists. Little do you know his, or her, dark secret. You follow "Hen Solo," a mysterious star pilot, in your attempt to keep the space chickens from killing earth again. It will coat the earth with sticky white goo, and everything will be cooked by the heat of the sun. The Giant Egg Cannon just destroyed the Death Star and is coming to Earth to destroy the planet. This time, however, the chickens have developed a fiendish plan. ![]() The goal is simple: shoot waves and waves of flying chickens until they die. The Chicken Invaders franchise is a cult classic among indie gamers for its zany humor, bright cartoonish graphics, and smooth, minimalist gameplay. As you encounter various types of Chicken Invaders, make sure to be quick and avoid the enemy's attacks or your ship will be destroyed. You're in control of a heroic spaceship with the mission of destroying the intergalactic Chicken Invaders and defending the Earth.
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